Why GPUs are Slow at Executing NFAs and How to Make them Faster
Session: Automata--Hopping around the states.
Authors: Hongyuan Liu (William & Mary); Sreepathi Pai (University of Rochester); Adwait Jog (William & Mary)
Non-deterministic Finite Automata (NFA) are space-efficient finite state machines that have significant applications in domains such as pattern matching and data analytics. In this paper, we investigate why the Graphics Processing Unit (GPU)--a massively parallel computational device with the highest memory bandwidth available on general-purpose processors--cannot efficiently execute NFAs. First, we identify excessive data movement in the GPU memory hierarchy and describe how to privatize reads effectively using GPU's on-chip memory hierarchy to reduce this excessive data movement. We also show that in several cases, indirect table lookups in NFAs can be eliminated by converting memory reads into computation, to further reduce the number of memory reads. Although our optimization techniques significantly alleviate these memory-related bottlenecks, a side effect of these techniques is the static assignment of work to cores. This leads to poor compute utilization, where GPU cores are wasted on idle NFA states. Therefore, we propose a new dynamic scheme that effectively balances compute utilization with reduced memory usage. Our combined optimizations provide a significant improvement over the previous state-of-the-art GPU implementations of NFAs. Moreover, they enable current GPUs to outperform the domain-specific accelerator for NFAs (i.e., Automata Processor) across several applications while performing within an order of magnitude for the rest of the applications.